When player do many actions in day, the character's health will be reduced to 0, the player must make decisions about time spent on fulfilling the needs of the characters. These needs are filled by activities in the daily such as eating food from a fridge, going to sleep. When the player go to sleep, he will sleep until next day. After sleeping, the character's health will be restored to maximum to continue to work. If the characters do not perform the proper amount of maintenance, they will sicken with some negative side effects that the player cannot control: They are able to be nasty to other characters by slapping them, and even attacking them. These side effects will reduce your charm point and if a police saw you attack other characters, you will be catched to jail.